It’s been a while since I posted, but I’ve been busy working on multiple apps. Have made a lot of decisions recently about which app to work on next, how to design it, how to monetize it, etc etc. I believe I have a plan now for the next four apps: today I submitted the paid version of app #3 to Apple for their review. The developer is beginning the pared down version (which will be free), which should be ready in a few days. Then I’ll have him do a similar app for app #4, with just a few changes in the logic to make it different than #3. I think this app (#4) has more potential than app #3, and it shouldn’t cost much at all because the changes to get to app #4 using the source code from app #3 are small.
Then, app #5 will be a larger project. I’ve been working on the design for a few weeks already, and believe it will be a great app. It is much more visually appealing than any of the other apps so far, and will be my first app with in-app purchases. It’ll take me a couple more weeks to finalize the design and finish getting the art files made up (including animations). I’m thinking about using my same developer for this, even though it’s a larger project. He’ll be more motivated to work on it because he’ll get paid more, but I’m still trying to be realistic on timeframes. It’ll probably take him a month to build it, another month to work through the issues, and one final month for me to get the small tweaks done to get it to feel right.
App #6 will be a different game entirely, but one that I’ve already figured out the mechanics for… like app #5, it’s a totally new concept for a game and I believe it will have big appeal. It’s a slightly bigger project than app #5.
App #7 is a new version of app #5, but with a bunch of levels and different challenges to accomplish. It’ll be the biggest app yet with the biggest potential.
I’m really excited these days with the progress in designing the new apps and working through the challenges.
In addition to submitting app #3 today, I just submitted an update to app #2 to Apple. Hoping it will improve visibility in the app store and improve downloads.